Cocoa Design Patterns
Learning OpenGL ES for iOS
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    Cocoa Design Patterns
    by Erik M. Buck, Donald A. Yacktman
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    Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
    by Erik M. Buck

Entries in iOS Bullet Physics open source (1)

Thursday
Jun142012

Integrating Realistic 3D Physics Simulation for iOS

My new tutorial article for InformIT has gone live and takes a step beyond 2D physics to explore realistic 3D physics simulation for iOS applications. Source code for the tutorial is available here.

Compelling interactions between 3D objects using GLKit