Cocoa Design Patterns
Learning OpenGL ES for iOS
Presentations
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  • Cocoa Design Patterns
    Cocoa Design Patterns
    by Erik M. Buck, Donald A. Yacktman
  • Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
    Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
    by Erik M. Buck

Watch this space for upcoming iOS and Mac OS X games.

In the meantime, enjoy the sample code and demonstrations available on this page and in the Books & Presentations area.

Transparis

The Transparis demonstration includes source code and Xcode projects to build multiple versions of a simple game. The Model-View-Controller design of the game enables variations with minimal impact to the source code.

 

Monty Hall

The Monty Hall game demonstrates a counterintuitive probability puzzle. There are three closed doors. One conceals a treasure. Can you pick the correct one? Make the right choices and you'll find the treasure twice as often as you come up empty. You don't even need to beat the odds.