Cocoa Design Patterns
Learning OpenGL ES for iOS
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    Cocoa Design Patterns
    by Erik M. Buck, Donald A. Yacktman
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    Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
    by Erik M. Buck

Errata > Small typo in ChapterĀ 4

First of all, thanks for the book, amazing read!

I spotted a couple of small typos in chapter 4.
At page 59, the third line of the first paragraph should read +executeWithStack: instead of -executeWithStack:
Similarly, at page 60, second line of the first paragraph, it should also read +executeWithStack: instead of -executeWithStack:

Thanks again.
June 27, 2011 | Unregistered CommenterDamien DeVille