Cocoa Design Patterns
Learning OpenGL ES for iOS
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  • Cocoa Design Patterns
    Cocoa Design Patterns
    by Erik M. Buck, Donald A. Yacktman
  • Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
    Learning OpenGL ES for iOS: A Hands-on Guide to Modern 3D Graphics Programming
    by Erik M. Buck

Misc > Monty Hall

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    MontyHall.zip

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    The provided source code builds with Xcode to produce a simple iOS game. Choose a door by tapping on it. After a door you didn't choose has been opened, decide whether to revise your initial choice. If you change your mind, you have a 2/3 chance of finding the prize vs. 1/3 if you keep your initial choice. Use the Automation switch to run the simulation many times.